1.2.1
Compatibility
Changes
Rework on how how you get the spell item : Now you need a craft to obtain the spell item and once it's done you get it back in your inventory when you die. There is a gamerule to have it by default, just like before.
You have now a
fire rune spell !
You do not trigger your own rune anymore (just like in skyrim).
The project has been cleaned up of some old files.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4rjQ6iPV:f8DBoAsM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4rjQ6iPV:f8DBoAsM"
}

