0.0.1
Compatibility
Changes
-
Initial public release of the library.
-
Bootstrap, security, networking, UI, node engine, render and config foundations.
-
Per-mod packet allocator with linear probe collision resolution and
id -> modIdregistry. -
SafeHandler wrapper for direction + sender validation, main-thread
enqueueWorkand Throwable isolation. -
PacketDistributor.ALL.noArg()broadcast for efficient fan-out to all connected players. -
Player-state cleanup on
PlayerLoggedOutEventfor every registeredPacketGuard. -
Hardened JSON depth scan with state machine that ignores brackets inside strings and detects malformed payloads.
-
Hardened NBT sanitize with parent-level depth guard, zero-allocation reject path and iterative exact-depth report.
-
API isolation enforced by the
checkApiIsolationGradle task.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CfkGe24d:ujYUm8fu"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CfkGe24d:ujYUm8fu"
}

