All versions
2.2.0
Release
Smart Mobs 2.2.08 months ago 1,225
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Changes
Mob changes
- Creepers blast through walls when stuck, have a 10% chance to spawn charged, and leave napalm fire after exploding.
- Skeletons fire faster arrows with near-perfect aim and lead moving targets.
- Endermen teleport players and villagers to random nearby spots instead of chasing them.
- Zombies dig through blocks and build pillars to reach you. A player they kill has a 50% chance to rise as a zombie with the same name.
- Spiders shoot cobwebs at your feet.
- Hostile mobs dodge arrows and melee swings, swim faster, and track targets through walls. They also attack villagers and spread out between targets.
Commands
Chaos mode makes every mob fight everything nearby. Unlock it in the config, then run /smartmobs chaos enable to turn it on.
Use /smartmobs reload to apply config changes without restarting.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:izJ72YYa:bAnaOR2t"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:izJ72YYa:bAnaOR2t"
}

