Tags
Creators
Details
Licensed ARR
Published 3 years ago
Updated 2 years ago
All versions
0.3.5
Alpha
SME V 0.3.5 Alpha Release 1.19.23 years ago 134
Compatibility
Minecraft: Java Edition
1.19.2
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
SME V 0.3.5 Alpha Release
Update:
- Texture Rework: All Planks and Foliage textures have been changed to match the current ones of Vanilla Minecraft.
- New Blocks: The Drained Stone got it's own variants,it now can be bricks,stairs,slab and walls,each one can be made out of Drained Stone or Drained Stone Bricks.
- Flowstone Lamp: This lamp is not like the normal one,this one is always active but maden whit different materials, it's cool for some aspects.
Bug Fixes:
- Tarag puddle fix: The tarag puddle generated too much in a single chunk,it now will not do so anymore.
- Tramuler fix: The tramuler didn't like going on cooldown after going immune,now it will do so.
- Territorian Spawn Fix: The Territorian should only spawn in it's structure but instead it did spawn also underground,in the caves,now it will not do so.
Known Bugs:
- Tarag Dying: When you die in the tarag the game crashes,I'm trying to find a solution.
- Territorian spawn: Fix an issue,find another one,it now spawns where it's structure would be if... The structure would generate.
- Territorian Temple Generation: Yeah,the structure doesn't generate,oops... But you can find it in the game which... Is good as it might crash your game in the current spawning conditions,it also isn't able to get located by /locate,it isn't even on the structures list.
- Tramuler Damage: The tramuler should get damaged when being right clicked but it isn't.
- Tramuler Creative: If in creative you use the tramuler ability to do not take damage,once 10 seconds have passed you will be able to get damaged in creative.
I'll fix everything,it will require a bit but eventually I will.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:lTFHE7L6:oD4kDQda"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:lTFHE7L6:oD4kDQda"
}

