1.1.0
Compatibility
Changes
I had a huge update coming up with unique new weapons but... my pc stopped working for a bit and when it came back all my files were gone. :(
Anyways for the Changelogs:
Balance Changes:
- I think I might have increased the cooldown on the refine amethyst crystal
- amethyst carrot is now weaker than before (its current status is a little bit below gold carrots)
Fixes & Small Changes:
- made mob outlines disappear quicker when unshifting with vibration
Big Changes:
- mod has been updated to the latest version of minecraft
Planned Changes For the Next Updates:
-
Power Glove (Name is WIP) - shoots out sonic charge like shots powered by amethyst
-
Complete Sound And Partical Ovarhaul
-
Soul Harvesting
Spoiler
what, its use, well its a secret
- And Much More to come
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:90YDxsx2:CWBwbT34"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:90YDxsx2:CWBwbT34"
}

