Compatibility
Minecraft: Java Edition
Tags
Creators
Details
This resourcepack simply modifies Faithful 32x's font by adding targeted colored shading to the lower parts of its characters, giving the game a more refreshing/visually appealing look! Supports 11,000+ characters, various languages, many symbols and is available for a wide range of game versions!
v18+ has custom configs, letting you toggle absolutely anything, including new experimental features, powered by Respackopts (optional). Without it, default settings will be applied which mimic v17 and contain fixes from v18+.
Got an idea for a new feature or is something missing? [Quick Suggest it here]
Version Helper / "Help me pick a version!"
Visual Styles
- Reshaded (current): v10.1+
- Classic (more color): v1-v9.2, v13-legacy, v18+
- Vibrant (saturated): v10 only
- Rose-tinted: v9.1-9.2
- Light Greenish: v9.1-9.2
- Grayscale: v9.1-9.2
- Opal/Pastel-rainbow: v9.1-9.2
- Subtle Default Gradient: v9 only
Functionality
- No Shaded Illager Glyphs: v1, v2 & v16
- Wynncraft Tooltips: v13+
- Hypixel/General Symbols: v11+ (v12+ recommended)
- More Languages/Unicode: v11+ (v12+ recommended)
- Shaded enchanting particles: v17+
- Respackopts Mod Options: v9.x & v18+
Game version support can be filtered in the versions tab. Unsupported game versions may (mostly) work but expect a few things to break.
All of Faithful 32x's font is currently supported and shaded, consisting of:
- ascii.png: Most-used characters and some other symbols
- ascii_sga.png: Standard Galactic Alphabet used for enchanting
- asciillager.png: Secret characters only illagers may understand
- accented.png: Versions of letters with accents, diacritics, ligatures and circled numbers/letters
- nonlatin_european.png: Accented characters, miscellaneous symbols, some non-european characters, latin script characters
Beyond that, the latest releases also added:
- 8,500+ shaded glyphs across 37 unicode pages
- Extensive language & symbol support
- Vanilla fixes for incorrect glyph widths like for "▚"
- Support for many mod guide books (if enabled in v18+ config)
- Support for Hypixel: some symbols, bazaar graph fix & revert text colors option
- Support for Wynncraft's item tooltip font
- ...and much more!
Q1: May I use this for my modpack?
A1: Feel free to include it in your modpacks on Curseforge and Modrinth! If you are using it as a content creator, giving credit by linking to this project's page in your content's description is highly appreciated!
Q2: Do I need Respackopts?
A2: While this mod would let you toggle individual pack features, it is entirely optional! You would only really need it if you wanted to access features that are not enabled by default (for reasons) or to disable default ones. Default settings should be sufficient for most users. It is not recommended to try to use Respackopts on a different modloader through Connector, as it will make pack configs not work.
Q3: How do I use this on a server with a forced resourcepack?
A3: For use on any server that has a forced resourcepack, Server Pack Unlocker can be installed. Just make sure to drag this pack above the server resourcepack for the font shading to have higher priority.
Q4: Why do a few specific glyphs/symbols have no shading?
A4: There are two reasons. For most of the affected (unicode font) glyphs, editing those in any way with resourcepacks causes a visual double-struck issue under certain circumstances. Problematic glyphs commonly found on popular servers have had their shading removed in v14-16, so this is not an issue anymore. Secondly, for certain symbols, shading has been removed to improve readability.
Q5: What languages are not supported?
A5: Chinese, Japanese, Kannada & Korean currently have no shaded glyphs. This is due to the double-struck issue mentioned above. All other languages not listed here have shaded glyphs!
Click here for the 16x version with feature parity! / Submit feedback


