
Smoothgl
Honest micro-stutter fixes for 1.21.4 Fabric: frame pacer, raycast occlusion, entity/particle/name-tag/beacon culling, GC watcher, JIT warmup, network input-lag tuner, adaptive auto-tuner, real-time stutter profiler with telemetry HUD. Честные фиксы микро
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Creators
Details
7.0.1+1.16.4
Compatibility
Changes
SmoothGL v7.0.1 for Minecraft 1.16.4 (Fabric & Quilt)
Extreme performance & frame-time stabilization engine:
- Full Fabric & Quilt loader support
- Micro-stutter elimination and Frame Time Governor
- Predictive chunk meshing & zero-allocation hot paths
- Adaptive occlusion culling (entities, block entities, particles)
- Native L3 vertex buffer cache
- In-game Control Center GUI (F8) and Performance Telemetry HUD (F7)
- Dual refmaps and full launcher compatibility
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:aAWPNtd6:8eGgIOmw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:aAWPNtd6:8eGgIOmw"
}
