Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Tags
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Details
Changelog
SmoothGL V4 Beta 4 — Max FPS Release ✨ New Features Priority Calculator v2 with chunk state tracking Controller v2 with adaptive decisions StabilityLayer for anti-oscillation L3 Cache with GPU upload optimization Render Impact Profiler with Debug HUD 🔧 Improvements Simplified architecture Clean hooks interface Stable Mixin integration Integration with Sodium 0.6.13 Reduced runtime overhead Improved scheduling stability 🐛 Fixes Fixed Mixin package paths Fixed Gradle configuration Removed unstable reflection adapters Improved build stability ⚙️ Enabled by Default
All core optimizations are enabled for maximum FPS:
Upload Ring (128MB) Rebuild Debounce (2ms) Frame Arena (32MB) Priority v2 Controller v2 StabilityLayer L3 Cache 📊 Main Goal of V4
SmoothGL V4 focuses on:
higher FPS reduced micro-stutter more stable frametime lower CPU/GPU spikes smoother gameplay


