0.3.0
Compatibility
Changes
First release 0.3.0 - Vector update
What this adds?
First and most interesting vectors:
- Vector - Visrus infection
- Vector - Anomaly These vectors are optional, configurable via gamerules, and designed specifically for SMP servers.
So, what they do?
Vector - Virus infection
Virus infection inroduces a presistent infection system that can affect players
Every infected player gains: a small permanent health increase a glowing effect, making them visible to others The virus can progress though levels Progression requires player kills
Vector - Anomaly
Anomalies are rare, unstable elements that generate naturally in the world.
Anomaly blocks are extremely rare (rarer than most ores) They drop Anomaly Bits, a key resource Anomaly bits are used to craft unusual tools and artifacts
Some artifacts are powerful, other are situational - all are optional.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:c9kLECbF:YwnY7ZKq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:c9kLECbF:YwnY7ZKq"
}

