1.0.12
Compatibility
Changes
-
将彩蛋物品<断剑>的继承父类从Item改为ItemSword,并将该物品属性<攻击伤害>改为0%;
-
将数据<修仙>中玩家特有属性分离,单独作为<修仙玩家>赋值玩家,同时将<修仙>赋值给所有实体;
-
将物品<木令牌(未雕刻)>合成产出数量由1修改为2;
-
优化物品<木令牌(未雕刻)>雕刻逻辑,使雕刻用的剑系物品不需要只放在副手,在主手时也可以完成雕刻;
-
为物品<木令牌>的绑定信息行为,添加消耗灵力设定。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:pjgxrbXQ:YdMh19rU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:pjgxrbXQ:YdMh19rU"
}

