
Solesteam's Generic ??? Mod
A happy goofy whimsical mod that adds a couple of mobs, who's goofy, happy, and whimsical! Nothing to fear, no body lurking in your world... Just... Watch your back... and keep on the move... And I don't recommend setting your spawn...
1.0.0
Compatibility
Changes
Made the "Mimic Man" have a few skills like your own, and to restrain those same powers from you...
Improved Mimic AI Added new Mimic spawning mechanics New Debuff: "Creative Shock" New Debuff: "Fear" New Debuff: "Elixr Of Nightmares" New Damage Type: "Hypertension" New Item: "Foul Concotion" New Block: "Particle Spawner"
Added a couple functionality and test blocks and items that don't really concern the average player and are simply to help with spawning and conditions...
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MOGNyfMh:HHr2DIMH"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MOGNyfMh:HHr2DIMH"
}
