
Solesteam's Sinister Sea-Stalker
This little mod adds a single monster, a creature that lurks in the murky depths... or not so murky if your one of those people that use a no-water-fog mod, then the depths aren't so murky, but regardless, seeing it coming may prove a bit difficult...
0.1.3
Compatibility
Changes
The Chum update Fixed crash causing bug regarding boats Added chum, consuming it stops the sea stalker from spawning
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Hh1No1Y2:s4zqrpFY"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Hh1No1Y2:s4zqrpFY"
}
