Tags
Creators
Details
1.0.2
Compatibility
Changes
Critical Bug Fixes Resolved Progress Reset Bug: Fixed a critical issue where the seasonal progress would reset to 0% every time a world was re-entered or a server restarted during the first sub-season (Early Spring). The mod now correctly recognizes existing world data and persists your progress between sessions. Command Enhancements Added /solstice progress: A new command to check your exact percentage of progress through the current season. Added /solstice progress <value>: (Admin) Allows setting the current season progress to a specific percentage (0.0 to 100.0). Added /solstice count: A new command to view the raw tick count remaining/passed in the current season. Added /solstice count <value>: (Admin) Allows setting the raw tick counter for precise temporal control.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GLWfn7uj:brFReVQ2"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GLWfn7uj:brFReVQ2"
}

