Tags
Creators
Details
1.3.0-beta1
Compatibility
Required content
Changes
Heya. Name's Real, the creator of SoniCraft Demons X-Tras, and now the owner of this mod! Now, since I'm the new dev for this, beta releases are now going to be common similar to X-Tras, HOWEVER, at least ONE aspect of each update will be fully or mostly completed before release.
Addtions:
- DX Boss (Boss Complete! Drops ehh..)
- Tails Doll rework (Boss Complete! Only one reward usable tho)
- Pace/Sonic and the Black Sun content! (Incomplete/only some characters)
- No More Innocence (Boss due for rework, probably bugged/incomplete)
- Weapons inspired by Outcome Memories! (EX:Arm Cannon, Fury Glove, and Booster Jetpack which becomes bugged when taken off mid-cooldown)
- Lord X has a new message when you enter his realm (Changes whether you have X-Tras installed, don't, or don't then install it)
- Sonic.EXE is no more, and is being split into Crimson X and Xenophanes! (Still in the middle of that, but the Sonic.EXE boss has a new look and a new move)
- Hedgehog Stew! (Made by grinding up the Roasted Hedgehog block and using the pieces, a carrot, a brown mushroom, and a bowl to make)
- And 2 hidden characters! Find them.
Changes:
- Needlem0use Void now teleports entities back up with slow falling.
- Fatal Error now has new voicelines and a new model!
- Monitor/Studiopolis TV textures have been updated to match Sonicraft 1.10.
- Starved and Furnace bosses have been reworked (Furnace is done, Starved is still in the middle of reworking)
- To prevent confusion, the craftable Furnace now looks like Prototype Mecha T-01 instead of Prime Furnace.
- The Mazin have new textures, making them look more like the Sonic CD Sprite.
- Demon Scythe no longer collects souls due to a bug. HOWEVER, a rework for the Scythe is in progress!
- EYX is in the middle of a rework, but he currently has no abilities, making the small EYXs not spawn ambiently and pretty much ceasing to exist.
Stay tuned for Beta-2, which will probably finish up Tails Doll!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:wyQLNSQ6:ZBfPso2e"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:wyQLNSQ6:ZBfPso2e"
}

