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1.2.0
Compatibility
Changes
Overview 1.2.0
Mostly reducing a few more errors, adding support for Fishing Real (a data ran mod that allows you to fish up entities in the place of items), alongside sprucing up the fishing loot tables a bit more. Also, some more reorganization of recipes to be more accurate to their origins and references.
This also uses Nether Depths Upgrade for lava fishing as an added bonus!
New content
Loot tables
- Lots of new fishing creatures to find, such as the Jukebone or Nightmare (may or may not be stolen from Hypixel Skyblock)
Recipes
- Buffed the rubber to belts recipe for Create
Fixes
- Should be a few less error messages for loot tables. I still havne't gone through everything..
Upcoming Plans
- Fabric and NeoForge support/versions for later versions of mc
- Maybe convert this into an actual mod for automatic application and config? Auto loot tables would prob go through tagging, so make sure things are properly tagged I guess..
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:nrriDDqU:fWnlkEv0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:nrriDDqU:fWnlkEv0"
}

