Tags
Creators
Details
0.1.14
Compatibility
Required content
Changes
Changed
- Cache staleness is set in hours now — 1 to 72, default 72. The old minutes value isn't carried over; everyone starts at the new default.
- The cache no longer ages while the game is closed. In singleplayer nothing can change without you, so a 72-hour window is 72 hours of play. Servers keep counting real time — other players rearrange chests while you're away — and the new "Staleness counts" setting forces either clock.
Fixed
-
Restoring your inventory layout after death — it never worked. The layout was captured a tick after the server had already emptied the inventory, and pickups landing in the hotbar were ignored. The restore window is also 8 minutes now, up from 5.
Not tested in a live death yet — please report it if your layout still doesn't come back.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:vtsGVHan:ISciBNdI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:vtsGVHan:ISciBNdI"
}



