Tags
Creators
Details
All versions
6.0
Release
Sortilege 6.02 years ago 137
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1–1.20.6
Platform
Fabric
Supported environments
Client and server
Changes
Staffs:
- fixed Oblivion from Phantasm not repairing custom staffs
- configurable enchantability for custom staffs
- now use a proper durability system, which means they work better with more modded things
- default staffs no longer have less durability than their corresponding sword
Tags:
- limit breaking materials (Limitite) is now a tag and no longer hardcoded
- added sortilege:unbreakable . Items tagged in it don't have a durability system anymore (empty by default)
Enchantments rebalance:
- unbreaking 3 makes items fully unbreakable
- feather falling 4 negates all fall damage
- magic protection now offers a chance to dodge attacks
- fire protection 4 on all armor pieces negates lava and fire damage
- bane of arthropods now gives a few moments of slowness to target hits
Enchanting catalysts:
- added a new slot located on the book in the enchanting table
- catalysts can be defined by datapacks, and will alter enchants offered when placed in that slot
- as an example, blaze rods can give fire protection, flame, fire aspect and brazier
- enchanted books can be placed here to give more weight to the enchants they contain
General:
- recipes can now be locked behind advancements
- Witch Hat now properly renders in cosmetic inventory slots
- Limitite spawning as loot now has a configurable weight
- xp levels needed to enchant are now configurable
- all item registries can now be toggled off in the configs (requested by ElocinDev)
- added configuration options for enchant limits display (requested by ElocinDev)
Fixes:
- items with an enchant limit of 0 can't be put in an enchanted table anymore
- fixed mixins crashing with Galosphere
- fixed staff enchantments not appearing at too high xp levels
- fixed Arcane having no effect
- Antidotes no longer crash when set with incompatible potions, and work better with custom potions from other mods
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GyVUSbid:BmTUrDzy"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GyVUSbid:BmTUrDzy"
}

