Tags
Creators
Details
7.5
Compatibility
Changes
Fixed Necromium Staff (Caverns and Chasms) being typo'd as Necronium
Fixed Pearlescent Staff (Unusual End) not having a texture
Fixed staffs hitting your mount
Added a config toggle for Blessing to hurt non undead mobs instead of healing them
Fixed Vanilla staffs not beign repairable
Fixed staff particles not displaying with minimal particles
Improved staff beam collisions
Updated Crystalline Staff (Phantasm) texture
Electrum Staff (Oreganized) now has kinetic damage boost if enchanted with Bonk
Curse of Storytelling
Prevents affected items from being dropped or stored into containers (intended for modpack usage rather than actual gameplay)
Antidotes now emit particles when used
Recovery Compasses no longer drop on death by default
Fixed Witches being immortal because of the potion changes
Added German translation
Added compat for Emi++
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:GyVUSbid:gHlkI9Fg"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:GyVUSbid:gHlkI9Fg"
}

