v1.21.10
Compatibility
Required content
Changes
Soulbound
A Hardcore SMP Experience with Souls, Hearts, and Permanent Power
Every death costs a heart. Every kill grants a soul.
Core Features
Heart System
- Start with 10 hearts (20 HP)
- Lose 1 heart when killed by another player
- Gain 1 heart when you kill someone
- 1–20 heart cap – no one becomes invincible
- -2 hearts for environmental deaths (lava, void, creeper, fall)
Soul Abilities
- Every PvP kill grants a permanent random soul ability
- Effects include:
- Speed I/II
- Fire Resistance
- Strength I
- Night Vision
- Regeneration
- Jump Boost
- Haste
- and more!
- Stackable – collect multiples for mastery
Killstreak & Anti-Farming
- Track your current & best killstreak
- 60-second cooldown per victim to prevent farming
- Special rewards & broadcasts at 5+ streak
Persistent Data
- All progress (hearts, kills, abilities, streaks) saved to disk
- Survives server restarts
- Stored per-player in
world/soulbound/players/
HUD & Controls
- Clean overlay in top-right corner (ONLY ON SERVER NOT SINGLE PLAYER)
- Shows: Hearts, Killstreak, Soul Abilities
- Toggle with
H - Press
Kto instantly open /abilities menu (see all your powers)
Commands
| Command | Description |
|---|---|
/hearts |
View your hearts & K/D |
/abilities |
List all soul powers (also via K key) |
/stats [player] |
Detailed stats |
/leaderboard |
Top 10 players by hearts |
/soulbound reset <player> |
Admin: full reset (OP only) |
Perfect For
- Hardcore SMPs
- Competitive survival
- Community events
- No pay-to-win – pure skill & risk
Warning: One bad fight can cost you everything. One good streak can make you a legend.
Made with Fabric • 1.21.10+ • Client & Server
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:1QL1Bl97:4qV5Zeei"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:1QL1Bl97:4qV5Zeei"
}

