2.0.11
Compatibility
Changes
-
Added Earthbound visual style in the settings.
-
Overhauled Rolling Health to... well, function properly, lol. No longer spams you with damage numbers and what-not, actually works for vessels. "MORTAL DAMAGE" pops up when a party member has taken a fatal hit, and healing while health is rolling will stop it form rolling
-
Added a 50% chance for a weapon to roll with bonus Magic damage as opposed to bonus Physical damage, making spells casted by the wielder stronger.
(Okay, THIS time, no more major additions. I'm gonna take a break and then put my focus into Chapter 1, if there are no huge balancing issues or bugs.)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xpMUaXfK:DqjuySsU"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xpMUaXfK:DqjuySsU"
}

