2.0.23
Compatibility
Required content
Changes
-
Changed /textbox visuals depending on if you're in the Light World
-
Moved inspect textbox over to new textbox system
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Knife has textboxes directing you on how to use it.
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Made dark worlds require at least one darkner type before creating. Textbox explains this when you don't have one available.
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Added Neutral (75%) darkners into the Dark World. These have some dialogue if you Inspect them. They will stand by and look at you as you are speaking. You can fight them.
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Added Hunter (25%) darkners into the Dark World. They emit afterimages and have a custom aggro system for spotting and chasing you (its the same one from the spoiler mode)
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Added "Allow Modded Weapons in Shop" server setting. This is true by default. Allows the shop keeper to grab weapons from other mods to use in his shop. Turn off if you have creative only/inaccessible weapons for servers.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:xpMUaXfK:UU4AN0Li"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:xpMUaXfK:UU4AN0Li"
}

