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Details
1.3.5
Compatibility
Changes
What's New
Thank you for all for trying out my mod! This update only includes hotfixes:
v1.3.5
- Added toggle option for crest frame
- Added NONE option to player crest mode
- Changed default oxygen bar y position from 60 to 48.
- Fixed certain weapons from epic fight addons causing the game to lag with player preview model, notably with Devil Mine Craft.
- Please report if you still find the player preview model disappearing
- Fixed issues with MoBend
- Moved certain classes into an embedded library:
ts_ui_lib
If you had the mod for a while but havent changed the configs, I recommend resetting to fix overlap between the UI elements.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:aosv29zK:PmG6THK3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:aosv29zK:PmG6THK3"
}

