Tags
Creators
Details
Licensed MIT
Published last year
All versions
1.17.0-alpha
Alpha
Sound Physics Perfected 1.17.0-alpha4 months ago 10.1K
Compatibility
Minecraft: Java Edition
1.20.x
Platform
Forge
Supported environments
Client-side
Required content
Changes
Non-blocking multithreading
- this means no more FPS drops, instead sound engine will cause sounds to sound fucked up if ur pc is dying.
- but this will make the game more playable even in high-sound instances
- is alpha bc ik im an idiot and might've messed up smth
- fixed some minor issues (look at github to see them)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KS6Hbu9Z:zwC4GkwI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KS6Hbu9Z:zwC4GkwI"
}


