Tags
Creators
Details
Licensed MIT
Published 2 years ago
Updated 6 days ago
All versions
1.0.7
Release
1.0.76 days ago 13
Compatibility
Minecraft: Java Edition
26.2
Platform
Paper
Required content
Changes
- Village construction optimization. Now, construction is allowed only in a few settlements simultaneously within the same world. After completing one construction task, the queue switches to another village.
- Plot rental system (Rent Foundation). Added a new building type — a 10x10 foundation available for players to rent:
- Renting can be arranged with the village Mayor, requiring a Friendly reputation and 64 units of the race's currency.
- The foundation area is protected (only the owner and added members can modify blocks).
- Rent payment is charged once every 30 in-game days, with auto-eviction if overdue.
- Added
/s rentcommands (addmember, removemember, pay, info) for convenient management of the rented plot. - Can be disabled in the
gameplay.ymlconfig.
- Fixed a bug where villagers attempted to build the meeting point deep underground.
- Added a new option in
/s settingsrelated to the new rental system. - Removed the debug command
/s forcequest. The/s highlightcommand (which highlights settlement leaders) is now available to all players. - Added the
/s create <name> <race>command, allowing the creation of custom settlements. - Added more options to the gameplay config, mostly related to construction.
- Added achievements! They are automatically translated (
language.yml), with a total of 24 to unlock! - Fixed an issue where an AI translation was requested even if the plugin's language was set to English (default).
- Fixed a rare bug related to NPE and CME when saving settlements.
- Now, each race builds in its corresponding architectural style. Orcs build from sandstone since they live in deserts, goblins use terracotta and acacia, humans use wood and stone, and so on.
- Fixed a bug where villagers wouldn't sleep at night and ran around the campfire instead.
- Fixed a bug causing an incorrect display of the bed count in the settlement management menu.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:gJ67Zxid:BGcTxnPW"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:gJ67Zxid:BGcTxnPW"
}


