1.2.1
Compatibility
Changes
Bug fixesbug Optimization Server Crashes: Fixed "Client-side only" calls that caused dedicated servers to crash on startup and during combat
Loot Safety: Fixed a bug where items from the "Stellar Bundle" would disappear if the player's inventory was full
Item Logic: Resolved an issue where durability was incorrectly deducted from the wrong hand when using the Grappling Hook
Mode Switching: Fixed a bug that deleted held items when toggling between fishing and grappling modes
Optimization: Significantly reduced server lag when using the Virgo "Treecapitator" ability on large trees
Networking: Fixed server console error spam and grappling hook animation desync between client and server.
Fixed a critical bug that prevented you from digging solid blocks with a pickaxe.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Xj5Lf6im:Pkh4BIg3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Xj5Lf6im:Pkh4BIg3"
}

