1.0.0
Compatibility
Required content
Changes
Spawnable allows configuring spawns for any entity within Minecraft. Just type /spawnable edit, and it allows you to configure mob spawning for each biome! I am going to add more features to this mod later :P
Easy customization for modpack creators in config/spawnable.nbt -- Ignore the ID tag, you don't have to modify it (it's for internal use).
Let me know if you find any bugs, want more customization, or anything else relating to this mod!
Thank you -Zeus
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:d1HWSd1e:hEfBetWG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:d1HWSd1e:hEfBetWG"
}


