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Details
2.2.0
Compatibility
Changes

What's New in v2.2
Major Technology Upgrade
- Java 21 LTS - Upgraded from Java 17 for better performance and security
- Modern Gradle 8.10.2 - Latest build system replacing ancient Gradle 7.0.2
- Professional Architecture - Implemented Singleton Design Pattern
- Enhanced Configuration - Advanced boost options and sound customization
Code Quality Improvements
- Production-Ready Code - Removed unnecessary comments and documentation
- Modern Java Features - Text blocks and String.formatted() usage
- Better Exception Handling - Specific exception types for cross-version compatibility
- Enterprise Standards - Professional code formatting and style
Core Features
| Feature | Description |
|---|---|
| Double-jump Flight | Activate elytra gliding anywhere within spawn radius |
| F-Key Boost | Speed boost while flying with configurable multiplier and direction |
| No Fall Damage | Safe landings guaranteed |
| World-Specific | Configure which world the feature works in |
| Permission System | Fine-grained access control |
| Admin Commands | Easy configuration management |
Why Choose SpawnElytra?
- No dependencies required
- Lightweight with minimal performance impact
- Event-driven architecture for efficiency
- Highly configurable with detailed options
- Professional documentation and support
Configuration
SpawnElytra offers extensive configuration options:
- Spawn radius and boost velocity multiplier
- Custom sounds and action bar messages
- Configurable boost direction (forward/upward)
- World-specific activation settings
- Permission-based access control
Note: The plugin uses your world's spawn point as the center for flight activation.
Commands & Permissions
Commands
/spawnelytra info- Display plugin information/spawnelytra reload- Reload configuration (admin only)
Permissions
spawnelytra.use- Basic flight accessspawnelytra.useboost- Boost functionalityspawnelytra.admin- Administrative commands
Download v2.2 and experience modernized CraftAttack-style flight mechanics.
Made with ❤️ for the Minecraft community
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NAFqBu99:sGj7Zuk7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NAFqBu99:sGj7Zuk7"
}

