Tags
Creators
Details
Licensed GPL-3.0-only
Published 4 years ago
Updated 23 hours ago
All versions
1.10.5+26.2-fabric
Release
1.10.5+26.22 weeks ago 12.2K
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client and server
Required content
Changes
1.10.5
Ported to Minecraft 26.1.2 and 26.2 (Fabric + NeoForge, Java 25).
Setup changes:
- Trinkets support now targets Trinkets Updated (mod id
trinkets_updated, replacestrinkets); no Cardinal Components dependency - Maven artifacts: the platform main jar is the shaded jar (no
dev-shadowclassifier any more),-commonresolves via module metadata
API changes:
- Datagen helpers (
api/datagen/*,RPGSeriesDataGen) takeFabricPackOutput(wasFabricDataOutput); tag generators extendFabricTagsProvider - HUD/GUI helpers (
HudRenderHelper,Drawable,CustomButton) takeGuiGraphicsExtractor(wasGuiGraphics) Shield.VANILLA_SHIELD_BLOCKINGis a delayed component initializer; useShield.vanillaShieldBlocking(registries)for the value- Item components (attributes, blocks_attacks, ...) are bound at resource reload,
item.components()is empty until the first reload SpellBindRandomlyLootFunction.TYPEremoved, useCODECapi/entity/TwoWayCollisionCheckerremoved (with itsEntityCollisionmixin): 26.1.2'sEntity#canBeCollidedWith(@Nullable Entity other)receives the other entity, so override that instead of installing a reverse collision checkerSpellHostTrinketItemimplementsTrinketCallback(noTrinketItembase class any more)- Vanilla package moves:
BakedQuad,BlockStateModel,CameraRenderState(re-import in consumers)
Fixes:
- Spell registry parsing is safe under parallel registry loading (NeoForge 26.1)
sounds.jsondatagen path on 26.1.2
Functional changes:
- Fixed NeoForge loot table injection #209
- Fixed entity tint feature breaking armor trim rendering #210
- Fixed entity placements (Bear Trap and Battle Banner should no longer levitate above carpets)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XvoWJaA2:GIHnkp7Z"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XvoWJaA2:GIHnkp7Z"
}





