1.0.2
Compatibility
Changes
Adds a few weapons and recipes.
WEAPONS:
-Rapier
-Montante
-Sabre
-Dagger
-Longsword
-Naginata
WEAPON STATS:
Rapier: 6 attack dmg, 2.2 attack speed
Montante: 9 attack dmg, 1 attack speed
Sabre: 7 attack dmg, 2.2 attack speed
Dagger: 4 attack dmg, 3 attack speed, can be used in off-hand
Longsword: 7 attack dmg, 2 attack speed
Naginata: 7 attack dmg, 2.2 attack speed
NOTE:
All items use custom models, and the mod has an integrated resource pack for better item models. In order to use dagger in off-hand, you must first attack an entity with the main hand. This version of the mod is currently unpolished as hell, but will be polished in later updates.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ONLiZDaf:jRH0CDqO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ONLiZDaf:jRH0CDqO"
}

