0.3.0
Compatibility
Changes
Huge update. The nuclear bomb has been removed from the test mode, but it is not yet complete. The nuclear bomb craft has been added. Many things have been added.
- JEI support for the brick furnace and gas centrifuge. Enjoy the game!
P.S. Crafting a nuclear bomb:
- Obtain uranium (worldwide), strontium (in deserts), lead (worldwide), cobalt (in Nezer), sulfur (on the surface or in Nezer)
- Make a cardboard sheet from paper to protect against the weak radiation of uranium slag
- Smelt uranium, strontium, lead, and cobalt
1 component: Uranium core
- Create a Gas Centrifuge from 4 coal blocks, 2 uranium slag, and 2 lead slag
- Place the uranium slag in the centrifuge, and after 2 minutes (if you're lucky), collect the uranium-235 tablet. Keep in mind that the cardboard sheet will no longer be effective, so you'll need to craft a Lead Box from 6 lead slag
- Additionally, the centrifuge will yield uranium-238, which is also required for crafting the core.
- Combine 5 U-235 tablets and 4 U-238 on a workbench (the uranium core is also radioactive, like U-235)
2 component: Implosive lenses (4 pcs.)
- Create 4 TNT
- Get 16 sulfur ore
- The previously melted strontium slag (16 pcs.) combine with the rest of the ingredients
3 component: Cobalt steel blocks (4 pcs.)
- Combine the previously smelted cobalt slag with diamonds and iron (a total of 36 diamonds, iron, and cobalt slag is required)
- Combine the cobalt steel into blocks of 9 pieces.
Final craft: Combine the Uranium core with 4 implosive lenses and 4 blocks of cobalt steel and collect the bomb.
The bomb is activated by a redstone signal, and you should never approach it closer than 30 blocks.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NeIVlb6C:E4myJDvv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NeIVlb6C:E4myJDvv"
}

