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1.6.1
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Staff of Building
Staff of Building is a Minecraft mod for Fabric and NeoForge that adds a variety of builder staffs (wands) to the game. These staffs significantly speed up construction by allowing you to place multiple blocks at once.
⨠Features
- Connected Placement: Places multiple blocks of the same type in a connected chain from the face you click.
- Material Tiers: Progression from Wooden to Infinite, with increasing range and durability.
- Undo Functionality: Made a mistake? Quickly undo your last placement.
- Configurable: Adjust placement limits, XP costs, and enable/disable specific staffs.
đ ī¸ Usage
- Craft a Builder's Staff.
- Hold the staff in your main hand.
- Ensure you have the blocks you want to place in your inventory (or offhand).
- Right-click on a block face to extend it. The staff will place connected blocks up to its limit.
âŠī¸ Undo
While holding a Builder's Staff, press Ctrl + Z (or Cmd + Z on macOS) to undo the last placement operation.
đĒ Staff Tiers
| Staff | Max Blocks (Limit) | Durability | Notes |
|---|---|---|---|
Wooden |
3 | 100 | |
Stone |
6 | 250 | |
Copper |
7 | 190 | |
Iron |
9 | 500 | |
Golden |
12 | 150 | High range, low durability |
Diamond |
16 | 1000 | |
Netherite |
32 | 1250 | Fire Resistant |
Infinite |
64 | â | Unbreakable |
âī¸ Configuration
The mod is highly configurable via config/staffofbuilding.json. You can modify:
- Enabled: Enable or disable specific staffs.
- Size: Change the maximum number of blocks each staff can place.
- Experience Cost: Set an XP cost per block placed (default: 1).
đ License
This mod is licensed under the MIT License. You are free to use the code and assets as you see fit.
Original mod by Draylar, maintained by contributors.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:A8lXhT3W:80RSyZbe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:A8lXhT3W:80RSyZbe"
}


Wooden
Stone
Copper
Iron
Golden
Diamond
Netherite
Infinite