1.1.0
Compatibility
Changes
Major updates from when I last left off: New Blocks: -Glow Rock-comes in yellow and blue! -Frozen Dirt-comes in grassy and non-grassy -Bran Blocks-breaking them might hide something gross but valuable... -Alien Wood Crafting Table-it doesn't do a thing yet!!! -Inactive Robot-featuring a patented Placeholder Texture! Right-clicking this will summon...something that's NOT Fatal Circuit, but we'll get there!!! -Glowbush Stem-it's purple! -Bioluminscent Pod-comes in blue and yellow! -Aegisalt, Ferozium, Violium and Solarium-come in deepslate ore-block, ore-block, and refined-block forms!
-New Biome: -The Bioluminescent biome-so far only frozen dirt generates here, eventually it will be updated with Glowbush trees, Glow Rock, and Eggshoot crops to generate in
-New Crops+Food Items: -Beakseed+its related dishes-grows in Tentacle Biomes -Boneboo+its related dishes-grows in Alien Biomes -Eggshoot+its related dishes-available in creative-only...for now -Feathercrown+SOME of its related dishes-Also available in creative-only!
-New Ores+minerals+Tools+Trims: -Ferozium, Aegisalt, Violium and Solarium Stars-Creative-only for now!
-Misc items: -Pieces of an Inactive Robot-put it together and watch in awe as all it does is spawn in a single floran! I am So Sorry!!!
-Music Discs: -And how!!! Sit back and relax while listening to all of the mod author's favorite tracks from the original Starbound OST! Plus a bonus one that never made it into the sondtrack!!!
-Paintings: -There's 2 new ones!
-The Erchius Ghost -It's small and only partially finished but it hits Real Hard so watch out!
-And that's it for now; as a reminder that I am learning and fixing things as I continue to work on this project, so if there's any issues y'all run into: Chances are I am already well aware of them, but I hope y'all will enjoy what I've got in here so far in this update-PEACE!!!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9CL0kaNe:I6zOqSsD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9CL0kaNe:I6zOqSsD"
}

