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1.2.0
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HUD完整性不再依赖每日运势(Every Single Day)模组!添加独立的季节显示组件,开启后将会根据游戏日切换季节图标(第一个游戏日开始为春季,之后每28天切换一次季节);优化配置界面逻辑,未加载每日运势模组时能完美还原星露谷物语原版的HUD;优化时间组件贴图。
HUD integrity no longer depends on Every Single Day mod! Add a separate season display component, which will switch the season icon according to the game day after opening it (the first game day starts in spring, and then switches seasons every 91 days); Optimized the configuration interface logic, which perfectly restores the original Stardew Valley HUD when the daily fortune module is not loaded. Optimized the time component map.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hvnOGUOZ:r2BuSn95"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hvnOGUOZ:r2BuSn95"
}

