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Stardust Origins 1.4.12

Changelog

Additions

  • Olinawenkin (NEW)
    • Rage
    • Big Stomach
    • Carnivore
    • Frail
    • Far Leap
  • Players will start shaking according to different rules based on their origin:
    • Koijokin never shake
    • Usawililikin shake when hungry
    • Utalasewikin shake under adrenaline
    • Olinawenkin shake when dying or hungry
  • Passive Adrenaline drain is now slower
  • Adrenaline gain now scales partially with damage
  • Added tooltips for items important to the player's origin (compatible items for Koijokin, meat food for Olinawenkin

Changes

  • Cleaned up the Porcelain resource sprite
  • Exhausting active skills (High Leap, Far Leap) are now disabled when the player is hungry (3 full food pips) rather than when they are starving (0 food pips)
    • Exhausting passive skills (Flying) are still only disabled when starving
  • Porcelain power now uses tags instead of hardcoded item lists
  • Porcelain power heal has been slowed down
  • Flying is no longer possible when submerged

Patches

  • Origins are no longer dispersed amidst base origins in the selection GUI
  • Fixed an error that prevented origins from accumulating resources if they gained any upon death
  • Koijokin are now kept full at all times, to prevent issues with hunger

Files

Stardust Origins 1.4.12.jar(54.98 KiB) Primary Download

External resources



Project members

lavistardust

Owner


Technical information

License
Apache-2.0
Client side
required
Server side
required
Project ID