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Published 5 months ago
Updated 2 days ago
All versions
0.6.1fix1
Release
Starfield Pastoral 0.6.1fix1last month 652
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Update Log (English)
0.6.1fix1 · Stability and Content Fixes
- Safely migrates legacy livestock data, including animals, homes, products, incubation progress and hay. Persistent import receipts prevent sold, collected or rehomed records from returning, while animals with missing homes remain recoverable.
- Fixes NPCs leaving bounded activity areas, retaining obsolete paths after schedule changes, advancing timers while paused, and preferring retired placeholder coordinates over official routes.
- Corrects fishing special-order collection so only items actually received are counted and trash objectives work with either fishing-minigame setting.
- Fixes blueprint-preview synchronization for either hand and reconnects. Protected placed food no longer grants items or effects, festival seats work inside event bounds, and first Egg Festival victories are tracked per player.
- Adds Big Chests, Big Stone Chests and Junimo Chests, with dyeing, sorting, fill-existing-stacks actions, server-side storage validation and compatibility for existing chest data.
- Adds a reading-text zoom setting and corrects the affected layout, clipping and pointer coordinates across window sizes and GUI scales.
- Adds seasonal sand and sandy farmland with complete fertilizer states. Sandy farmland keeps its material identity and drops, supports crops, watering and retaining soil, and remains excluded from sprinkler watering.
- Adds pale cyan clinic plaster, teal timber and a blue glass door, and refreshes the Grandpa's Shrine, wood and stone chests, round table, table lamps, floor lamps and wall lights with revised models, textures, collision, particles and switching behavior.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:i54Drdq8:BVcSuF34"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:i54Drdq8:BVcSuF34"
}

