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Published 5 months ago
Updated 2 days ago
All versions
0.6.1fix2
Release
Starfield Pastoral 0.6.1fix2last month 598
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
Update Log (English)
0.6.1fix2 · Farm Systems, Facilities and Compatibility Fixes
- Rebuilds farm initialization and daily debris updates around Stardew Valley's rules, covering twigs, weeds, stones, grass, tree seeds, saplings, mature trees and large obstacles. Floors, paths, buildings and other occupied tiles are protected, while the Gold Clock, season, rain and spring additions participate in daily updates.
- Completes the upgradeable backpack trash can. Basic, Copper, Steel, Gold and Iridium tiers reclaim 0%, 15%, 30%, 45% and 60% of an item's sell value. Upgrades, disposal and refunds are server validated, with trash controls added to the relevant inventory screens.
- Adds the Mini-Shipping Bin with inventory, menu, animation and ownership support, and corrects the standard Shipping Bin's lid motion, interaction and multiplayer state synchronization.
- Adds the Deconstructor, Wood Chipper, Mini-Obelisk and Fridge facilities, and updates models, working states, facing and recipe presentation for the Furnace, Preserves Jar, Loom, Oil Maker, Seed Maker, Worm Bins and related machines.
- Adds hard soil, infertile farmland, farm twigs and seasonal leaves, with revised farmland edges, fertilizer states, connected pine canopies and seasonal terrain and tree assets.
- Completes in-world collection for Special Order prize tickets, adds the ticket box beside the Special Orders Board, and prevents loss or duplicate claims when the inventory is full. Tickets earned from ordinary quests and Special Orders now both have their intended delivery path.
- Fixes dedicated-server blueprint preview and move synchronization, pet-bowl duplication after relocation, incorrect material sampling in building templates, and persistent-player validation triggered by Flashback replay viewers.
- Corrects JEI exclusion areas, container slot hit targets and Shift-click behavior, and improves NPC pathing and landing around doors, furniture, crowds and cross-area routes.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:i54Drdq8:FlV6OFbi"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:i54Drdq8:FlV6OFbi"
}

