Links
Tags
Creators
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated 8 hours ago
All versions
1.3.8-beta
Beta
Star Wars: Blood & Beskar 1.3.8-beta6 days ago 14
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Changes
Added:
- Vehicle Workshop for upgrading packed 74-Z and T85 speeder bikes, with a 3D upgrade preview.
- Dual Boosters: 1.5× normal sprint speed with 50% faster boost-reserve drain.
- Big Booster: 1.75× normal sprint speed with 150% faster boost-reserve drain.
- Crafted boosters stay with their bike and can be freely enabled, disabled or swapped at the workshop, with one active at a time.
- Custom Claim Beacon names up to 16 characters, with server-wide uniqueness and reserved settlement names.
- Hyperdrive waypoints for your claims and friends’ bases, available without visiting first or fueling the beacon.
- swbbNPCAdminOverride gamerule: disable it to apply claim restrictions and NPC crime reactions to operators in Creative and Survival.
Changed:
- Refreshed 15 Tatooine home layouts and furnishings, including larger shared households. Building changes appear in newly generated settlements.
- Updated village building placement and nearby walking routes to fit the refreshed homes.
- Updated standard and snow speeder bike textures.
Fixed:
- Village residents now bind to their exact bed, preventing adjacent beds from losing residents or sharing the wrong owner.
- Blocked resident spawns wait for safe indoor space instead of spawning outside or disappearing.
- Village street NPCs no longer claim extra household slots.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QBIRprUu:ICNUvIEF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QBIRprUu:ICNUvIEF"
}

