Tags
Creators
Details
2.0
Compatibility
Required content
Changes
Complete rework of the project, V2.0 introduces a new way pressure plates are activated by using state management instead of placeholder entities.
Changelog:
- Bobber now stays visible for a small time period.
- Added a config option for setting how much damage the fishing rod takes. (DACL required)
Bug fixes:
- Can now place blocks above activated pressure plates.
- Placeholders removed so they can no longer take on armor.
- Placeholders removed so they can no longer be pushed by liquids/explosions.
- Placeholders removed so they can no longer accidentally be left behind when a pressure plate is destroyed.
To remove any old broken placeholders from previous versions of this mods, run this command: /kill @e[type=armor_stand, nbt={components:{"minecraft:custom_data":{isPlaceholder:true}}}]
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UvgZ5K2w:DOVWrYbd"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UvgZ5K2w:DOVWrYbd"
}

