Tags
Creators
Details
Licensed ARR
Published 2 years ago
All versions
0.0.7a
Release
STE V0.0.7a NEOFORGE 1.21.1 Rlast year 187
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Changes
HOTFIX 1 (a = 1st letter of the alphabet)
Bugs:
- When broken, machines now stop other machines in the system (Includes stuff like Gearboxes and Shafts)
- Raw Water Wheels and Raw Drills now make wood sound (Instead of missclicked plant and forgot to set ground sound respectively)
Models:
- The shaft now Displays correctly in the inventory
Textures:
- Retextured:
-
- Sheets (Aluminium/Steel/Nickel)
- Small changes to nuggets (Aluminium/steel)
Creative Tab:
- Added everything (I Think) That wasn't in it but should have (E.G: Raw Drill)
Game Rules:
- Deleted
/gamerule wipFeaturesSTE(The new system is now the used one and it's better and more stable than the old one)
That's all! Hotfix due to feedback,it's appreciated as always ;)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:DptA3nPe:wnj1Z8Jr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:DptA3nPe:wnj1Z8Jr"
}


