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Details
1.1.0+1.21.8
Compatibility
Changes
Changes
New Item
Added Star Compass. If a Wandering Star is nearby, the compass will point toward it relative to the player's position.
Commands
Removed the set parameter from the radiance_max and dimension_level commands. These values are now configured through the server configuration.
Integrations
Added JEI support. Stellar Table recipes can now be viewed directly through JEI. Advancements
Added new advancements:
- **Magic Block
- Catalyst
- Star Reviver
- Star Enhancement
- Star Seeker
- Singularity Dust
- Wonderful Codex**
Server Configuration
Added a server configuration system for more flexible gameplay customization.
Player Configuration
Level System
- Change the maximum Radiance value in the world.
- Configure the Sparks required for obtaining the first Radiance level.
- Configure the Sparks multiplier for subsequent Radiance levels.
Player Base Attributes
- Change base Health.
- Change base Damage.
- Change base Stamina.
- Change base Stamina regeneration.
- Change base Intelligence.
Player Parameters
- Enable or disable the Stamina system.
World Configuration
Dimension Access Requirements
- Enable or disable Radiance requirements for dimension access.
- Configure required Radiance values for entering dimensions.
- Currently supports vanilla dimensions only.
Falling Star Event
- Enable or disable the event.
- Configure the Falling Star spawn chance per tick for each player.
- Extremely high values are not recommended.
Starfall Event
- Enable or disable the event.
- Configure the chance for a Starfall event to begin each world tick.
Enhanced Boss Fights (Experimental)
- Enable or disable enhanced boss battle mechanics.
- Designed to improve RPG balance and combat experience.
- This feature is still experimental and may contain issues.
Boss Kill Results (Experimental)
- Enable or disable post-battle boss statistics.
- This feature may still contain bugs.
Fixes
- Improved Stamina consumption behavior while jumping.
- Reduced situations where more Stamina than intended could be consumed.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9KCnwnWA:SCZdi7pP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9KCnwnWA:SCZdi7pP"
}

