1.0.2
Compatibility
Changes
Fixed a couple of small bugs you probably wouldn't have noticed
-
Dropped conductive items now correctly check if they are exposed to the sky to determine if they can attract lightning, instead of checking the player.
-
Fixed an issue where tridents could destroy themselves when summoning lightning on entities in water (this one could actually mess you up).
Had to move things around a bit, so there might be weird bugs? Probably not but it makes me anxious.
Thanks a lot for enjoying my mods. It really means a lot to me.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:AYg4FGHD:Fg7zUzkv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:AYg4FGHD:Fg7zUzkv"
}

