0.1.0
Compatibility
Changes
Changelog:
Added the /strife_and_calamity command. It requires permission level 2 to execute and can be used to manage the difficulty progress system’s difficulty abilities, difficulty progress, resource points, respawn count, etc.
Added a new config option that controls whether the Warfare Spawner loses a portion of its difficulty abilities and resource points when it dies.
Fixed an issue where the Difficulty Display’s text overflowed off-screen. The text can now be scrolled up and down with the mouse wheel.
Changed difficulty progress and resource points to long integers.
Optimized some of the code.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PAdNyWvT:CmS04xUr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PAdNyWvT:CmS04xUr"
}

