Compatibility
Minecraft: Java Edition
1.21.11
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Details
Licensed ARR
Published 12 hours ago
Updated 2 weeks ago
Striker
Inspired by AltarSMP.
Base item: Bow
Command: /striker [player]
Permission: customweapons.striker (default: op)
Resource Pack: Install the AltarSMP Texture Pack - this plugin set is built around it and looks/sounds as intended with it installed.
Cross-Plugin Detection (/weapons)
Every AltarSMP weapon plugin registers /weapons [player], which hands you one weapon from every other AltarSMP plugin currently installed and enabled - a live check each run, nothing to configure.
Crafting Recipe
. I .
S R S
. I .
Where:
I= Iron IngotS= StringR= Gunpowder
Drop the ingredients into a crafting table in that pattern (. = empty slot) to get the Striker. Recipe can be turned off in config.
Enchantments
- Power V
- Punch II
- Flame I
- Infinity I
- Unbreaking III
config.yml
weapon:
cooldown-ability-1: 6
cooldown-ability-2: 10
recipe:
enabled: true
shape:
- " I "
- "SRS"
- " I "
ingredients:
I: IRON_INGOT
S: STRING
R: GUNPOWDER
Cooldowns are in seconds and reload from config on server start. Set recipe.enabled: false to disable crafting and hand the item out with /striker only.
Abilities & Triggers
| Trigger | Ability | What it does |
|---|---|---|
| Right-Click | Strike Shot | Fires an arrow projectile for 5 damage on a direct hit. |
| Shift+Right-Click | TNT Arrows | Fires an explosive TNT projectile for 7 damage that detonates on impact. |
| Passive (kill-based) | Nuke Shot | At 5 kills, unlocks Strength II permanently as a reward for a hot streak. |
Notes
- The weapon is bound to the player who receives it via a persistent NBT tag, so lore/name changes won't break ability detection.
- The activating player is never hit by their own ability's damage, knockback, or negative effects, even for area attacks, explosions and travelling projectiles/waves.


