Tags
Creators
Details
Licensed ARR
Published 7 months ago
Updated 7 months ago
All versions
1.8.5
Release
Structure Control7 months ago 78
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Forge
Supported environments
Client and server
Changes
Changelog
[1.8.5] - 2025-12-27
Fixed
- Nether portal being activated even though disabled in config
[1.8.4] - 2025-12-17
Added
- Ability to define blocks used to activate the Nether Portal (activateNetherPortalBlocks) for compatibility with other mods such as Security Craft's reinforced obsidian
[1.8.3] - 2025-05-02
Fixed
- Modded structures using custom structure types bypassing rules
[1.8.2] - 2025-04-09
Added
- Partial matching on structures (EXAMPLE: "example_mod:village*:0")
- Added "/structurecontrol admin find" command to search for any structures at player's current location
- Added "/structurecontrol admin reload" command to read in new config without needing to restart Minecraft for Fabric
- Added "/structurecontrol ver" command to see current version of mod
Fixed
- Max value for validation in Fabric for generate structures config
[1.8.1] - 2025-04-05
Added
- Enable/disabled options for Ancient City, Bastion Remnant, Mansion, Pillager Outposts, Trail Ruins, Trial Chambers, and Villages
- Enable/disabled options for modded structures
Updated
- Renamed to Structure Control (thanks @raph) to properly reflect current features
- New smaller logo to minimize of size of mod
Fixed
- Bug in Fabric's config type for options to generate Stronghold, Ruined Portals, Buried Treasure, Desert Pyramid, End City, Nether Fortress, Igloo, Jungle Temple, Mineshaft, Nether Fossil, Ocean Monument, Ocean Ruin, Shipwreck, Swap Hut, Woodland Mansion
- Bug in Fabric's config due to missing package
- Removed client side debug in server side only code
[1.8.0] - 2025-03-29
Updated
- Changed enabled/disable options on generate structures to a max threshold
- Normalized Fabric configs to use TOML
Fixed
- Crash in 1.20.1 / Forge due to client mixin
[1.7.4] - 2025-03-08
Added
- Enable/disabled option to throw an eye of ender
- Enable/disabled option to using an eye of ender on end portal frames
- Enable/disabled option to activate a nether portal
- Enable/disabled options to generate Stronghold, Ruined Portals, Buried Treasure, Desert Pyramid, End City, Nether Fortress, Igloo, Jungle Temple, Mineshaft, Nether Fossil, Ocean Monument, Ocean Ruin, Shipwreck, Swap Hut, Woodland Mansion
- Initial release
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:hBWEcrIL:3WopcyK1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:hBWEcrIL:3WopcyK1"
}

