1.1.0-1.21.1
Compatibility
Changes
Added an option to not teleport players that are in creative or spectator modes. A console teleport command will be sent instead so that those who want can still easily teleport to the structure at their convenience.
Fixed an issue where a player who is dead when the teleport happens might not get to the new world spawn at all, for example if they had a bed set they would respawn there and the teleport would never fire. Now players get teleported when they respawn instead. Feedback on this feature is appreciated to decide if teleporting away from any potential items that dropped on death is acceptable.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CA2SCHBV:Le8pkJ8J"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CA2SCHBV:Le8pkJ8J"
}

