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Details
1.1.0
Compatibility
Changes
Changelog - 1.1.0
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Added Gem Cuts
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Added 7 Gem Weapons, each with 16 color variants and 2 special variants
- Crafted with Prismatic Materials in the Gem Assembly Table, requires their specific schematics
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Added Prismatic Ingots, Bars, Nuggets and Blocks, crafted with Iron and Chroma
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Added Chroma Crystals, which drop chroma when broken and spawn mostly everywhere, colors vary based on it's biome
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Added Glowing Concrete, a block with the appearence to concrete but glows with a light level of 15
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Added Cracking and Shattering
- If the gem is heavily damaged while poofed, you will be cracked and a timer will begin once you reform
- The target will periodically be under various negative effects, from weakness and slowness to nausea and blindness
- Once 10 minutes pass or you receive fatal damage, you will be shattered, leaving behind 3 shards containing your items
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Strawberry Battle Fields, beautiful fields fillend with strawberries and remnants of the war between humans and gems, their giant weapons still remaining
- Strawberry fruits, Giant Strawberries and Strawberry Bushes
- Giant Gem Weapons made of Prismatic Debris, can be smelted in a blast furnace for prismatic nuggets
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Added The Sky Arena, a giant arena made for gems to train and battle each other, as well as a meeting ground for aristocrat gems
- Gem Weapons Schematics and pre-built Gem Weapons can be found in the rooms under the arena
- Added Pink Diamond's Essence, a healing liquid that can restore a cracked gem, found in the furthest down room in the arena
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Added a secret Kindergarten structure
- Not yet implemented, but you can Find the structure
- Added the blocks pertaining it
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Added a Server-side config to allow the use of human armors for gems, as long as it is not enchanted
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Added the command "/selfpoof" to gems
Fixes
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While poofed, getting too far from your gem or trying to phase through a wall will teleport you back to your gem
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Gems are now immune to freezing
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Bubbles have been remodelled
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:uxSwf95y:WmidjCJh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:uxSwf95y:WmidjCJh"
}

