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1.1.0
Compatibility
Changes
I cant believe we have reached over 50k downloads, thank you guys so much for the support! I have a big update here for you with a lot of requested features. Thanks for being patient!
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New biome: The Frosted Caves now spawn under any snowy biome. Includes lots of new things for you to discover such as a glacier that spans many chunks.
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New stone generation: Stones such as granite or andesite spawns in a more satisfying stone strip instead of a random blob. Can be returned to vanilla in the config.
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Added config file: You can now enable or disable and tweak almost anything in this mod to customize it exactly how you want. No more pesky cobblestone that you guys apparently hate so much lol.
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Fixes: Many loot tables were broken or should of worked differently before, this update fixes most of that. For example, things such as stalagmites/stalactites don't drop themselves unless using silk touch among other things.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:8eTiXwZJ:L9MzFbNK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:8eTiXwZJ:L9MzFbNK"
}

