
super nico mod
super nico mod is a big mod about random things, it upgrades the game, it adds things that could be used in the future updates, it took too long to create this mod, and downloading is recommended, it hasen't been released yet, but the release will be GREAT
0.5.13
Compatibility
Changes
- a new fluid or powder thing that spawn in a soul sand valley: quick soul sand
- a new mob called the spirit that can detect you from 256 blocks away, deals 3 HP of damage, and has 5HP. it spawns A LOT in the nether, but it can also be spawned by a mob called the bearer
- the bearer: a type of wither skeleton that can spawn bearers, 1 on easy mode, 3 on normal mode and 6 on hard mode
- new lava geyser that bounces you when you step on it, but you can just empty it with a bucket
- a new giant skeleton that spawns on lava lakes, but only does meele damage and has 40HP
- a few more bug fixes and cool features now my mod has 1152 mod elements!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:KW6k6MhA:QQXhPIXe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:KW6k6MhA:QQXhPIXe"
}
