Multiplayer-Snapshot-1
Compatibility
Changes
-huge rework to random events to make them work better in multiplayer and in different dimensions
-split the two different lightning event behaviors are now two separate events: lightning_strike and lightning_storm
-reworked the lightning_storm event
-fixed players not being able to connect if the extra debug info setting is different between the host and the player
-fixed an issue with the legacy script system where scripts with no locks would be deemed incompatible with each other
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:IQTmhOtS:T2n1mWX8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:IQTmhOtS:T2n1mWX8"
}

