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Licensed MIT
Published 4 years ago
Updated last month
All versions
1.9.2+1.21.1-neoforge
Release
1.9.2 for 1.21.1-neoforge4 months ago 1,089
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client-side
Server-side
Client and server
Required content
Changes
1.9.2
Dozens of fixes and optimizations here.
Compatibility Fixes
- Upgrade compatibility of ParticleRain for v4-beta.8+.
- Refactor DHCompat renderer, to allow alpha, bottomDim and others.
- Fix cloudLayer flicker when mesh changing for DH 3.0.
- Fix DH cloud no removed but frozen when SFCR render is disabled.
- Add an option for threaded remeshing DH cloud.
- Fix cloud disappear when work with 'Round Robin Chunk Relighting' from Nostalgic Tweaks at night or raining.
- Now terrain dodge detect blockState.isAir instead of SKY_LIGHT == 15.
Function Fixes
- Fix terrain dodge calculating out a wrong position.
- Fix biome detect calculating out a wrong position.
- Fix view culling incorrectly applied to inner faces or face which is too close to camera.
Improves & Bugfixes
- Improved usability of custom dimension, now you can create/delete custom dimension config file in game.
- Optimize config IO.
- Move config to subfolder '.minecraft/config/sfcr/'. Old config will be moved automatically when loaded.
- Remove unshared config from custom dimension config file.
- Add an option to delete current custom config file when exiting configScreen.
- Add an option for forcibly rendering when cloudHeight is not 'Follow Vanilla', works like ~v1.7.
- Default cloudHeight now set to 'Follow Vanilla'.
- Remove redundant precipitation density config for mc < 1.20. (they use downfall directly)
- Refactor face compressor to reduce memory use.
- SFCR packet will not send to player who wasn't have SFCR installed.
- Slightly improved view culling performance.
- Now cloudHeight step by cloudBlockHeight in configScreen.
- Fix weather density has stop to update when 'enableServer' is disabled.
- Fix renderDistance only save to default config file when renderDistanceFitToView is enabled.
- Fix concurrent violate crash when smooth change is enabled.
- Fix smooth change not work. (but it's still very...ugly...)
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Hoop89kN:2vxj9CP1"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Hoop89kN:2vxj9CP1"
}





